Bonfire v1.18.6
Released on 3/4/25
Release notes - Bonfire - Bonfire v1.18.6.0
BON-2719 Sorted Causes, Effects, and Modifiers Dropdowns Alphabetically in Behavior Panel
We updated Bonfire Builder to ensure that the Causes, Effects, and Modifiers dropdowns in the Behavior Panel are now sorted alphabetically. This improvement enhances navigation and makes it easier to find specific options.
BON-2842 Added Help Panel in Bonfire Builder
We implemented a Help Panel in Bonfire Builder, providing users with easy access to guidance and support. The panel is now visible and functioning as expected, improving accessibility to helpful information within the Builder.
BON-2876 Improved Spark Load Time
We optimized the Spark loading process in Bonfire, reducing load times for a faster and smoother experience. This improvement enhances performance, ensuring Sparks load more efficiently across different environments.
BON-2877 Improved Memory Footprint and Fixed Memory Leaks Between Chapter Changes
We identified and resolved memory leaks that occurred when switching between Chapters in Bonfire, leading to a more stable memory footprint. This improvement ensures optimized performance and prevents unnecessary memory buildup over time.
BON-2913 Created Shingle Spark
We added a Shingle Spark, allowing users to easily place and manipulate shingle elements within their scenes. This addition enhances customization and provides more flexibility for roofing and surface detailing.
BON-2914 Tested Pushed-Down-Slope and Crouch Mechanics
We conducted testing on pushed-down-slope and crouch mechanics to ensure proper functionality. The results confirm that movement and collision behaviors respond as expected, maintaining smooth transitions and realistic interactions in sloped environments.
BON-2915 Added Application.Quit() to Partner Repository
We implemented Application.Quit() in a partner repository, ensuring that the partner's application properly exits when triggered. This update improves stability and allows for controlled shutdown processes.
BON-2890 Implemented Spark Optimizer for Texture Optimization
We introduced a Spark Optimizer that enhances performance by optimizing Spark textures based on Entropy and Edge Density. This ensures more efficient rendering and improved visual fidelity while maintaining optimal resource usage.
BON-2136 Fixed Respawn Config Bypass When Spamming or Holding Jump Button
We resolved an issue where the Respawn Config could be bypassed if the player repeatedly spammed or held the Jump button. This fix ensures that the respawn process now functions correctly, preventing unintended movement exploits in both Bonfire Builder and Bonfire Player.
BON-2733 Fixed HUD Text Not Displaying in Builder's Map Explorer When Loading a Chapter
We resolved an issue in Bonfire Builder where HUD text did not appear in the Map Explorer when loading a chapter. The HUD text now correctly displays when using the "Changing Chapter" behavior node, even when switching between chapters or reloading the same chapter.
BON-2761 Fixed Subgraph Disappearing Permanently After Deletion in Play Mode
We resolved an issue where deleting a Subgraph in Play Mode caused it to permanently disappear upon exiting Play Mode. Subgraphs now correctly return to the Behavior Panel after Play Mode ends, ensuring that temporary deletions during testing do not affect the saved project.
BON-2847 Fixed "Create Local Directory" Button Breaking Preset Panel in Bonfire Builder
We resolved an issue in Bonfire Builder where clicking the "Create Local Directory" button in the Preset Browser Panel caused the panel to become unresponsive and triggered multiple console errors. This fix ensures that creating a new folder works correctly without breaking the panel or generating errors.
BON-2849 Fixed NRE Caused by Shift+Clicking Behavior Nodes and Copy-Pasting
We resolved an issue in Bonfire Builder where holding Shift, repeatedly clicking a Behavior Node, and then performing Ctrl+C and Ctrl+V caused a NullReferenceException (NRE) and unintended behavior. This fix ensures that only one duplicate is created per copy-paste action, all duplicated nodes function correctly, and deleting them no longer triggers console errors.
BON-2850 Fixed Login Failure Due to Trailing Spaces in Email Field
We resolved an issue in Bonfire Builder and Bonfire Player where login attempts failed if the email address contained leading or trailing spaces. The system now automatically trims spaces from the email input field before processing the login request, ensuring users can log in without needing to manually adjust formatting.
BON-2852 Fixed Ready Player Me Custom Avatar Failing to Add in Bonfire Player
We resolved an issue where custom avatars from Ready Player Me links were not appearing in the Avatar Selection menu after being added. This fix ensures that custom avatars are successfully downloaded, displayed correctly, and selectable for use in Bonfire Player, as confirmed in testing.
BON-2855 Fixed Left Controller Laser Pointer Appearing While Using Right Controller in Certain Books
We resolved an issue in the Quest Build where the left controller's laser pointer appeared while using the right controller in certain Books. This fix ensures that only the actively used controller displays the teleport laser, maintaining consistent and expected behavior across all books and environments.
BON-2862 Fixed Non-Pro Users Being Able to Create Presets in Bonfire
We resolved an issue where non-Pro users could create and save presets intended for Bonfire Pro accounts. Now, only Bonfire Pro users can access this feature, while non-Pro accounts receive a restriction message or prompt to upgrade when attempting to create presets.
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