đŸ—ēī¸Mapifier

Used to create environments and convert them into Maps for an interactive experience.

Core Capabilities

  • Create new Map Sparks.

  • Creators can add textures with the “Paint Terrain Texture” tool, offering options like grass, dirt, stone, snow, water, and roads.

  • Adjust the height of a Map Spark using the “Paint Height Map” tool.

Overview of Tools

Paint Terrain Texture

  1. Select the Paint Terrain Texture button located at the top of Map’ifier.

  1. [FUTURE FUNCTION] Use the Terrain Size slider to resize the map.

  1. [FUTURE FUNCTION] In the Terrain Resolution dropdown, adjust the resolution of the paintbrush.

  1. [FUTURE FUNCTION] Pick any terrain to apply to the map.

  1. Adjust the brush size to your liking.

  1. Move your cursor over the map, click and hold on the terrain, then drag to paint the new terrain onto the map.

Reset Map

  1. Select the Reset Map button located at the bottom left corner of Map’ifier.

  1. When prompted to clear the map, click ‘Yes.’ This will erase all the features you’ve painted on the map.

Import Map Spark

  1. If you have already created a Map Spark (previously exported using the export option below), import it using the Import Map Spark button and continue painting textures from where you left off.

Export Map Spark

  1. When ready to work with your new map environment within Bonfire Builder, you must export the map as a Map Spark. To do that, use the Export Map Spark button and select the location to which you want to save it.

Once you’ve exported your map, there are two ways to get it into Bonfire Builder:

  1. In Bonfire Builder, in the Map Browser panel, click the “+” icon to “Create or Import Asset(s).”

When prompted with “Choose or Import?,” choose ‘Import.’

  1. Use the Build and Deploy toggle to automatically deploy the exported Map Spark to Bonfire Builder’s assets folder (see below).

Build and Deploy

  1. Enabling the Build and Deploy option allows you to automatically deploy a Map Spark to Bonfire Builder when exporting it.

Exporting a Map Spark with this option will make your Map Spark appear in Builder’s Map Browser under the Maps\My Maps folder. You can then drag the map into the Map Editor or Map Explorer window to load it into your book.

Interaction Controls

Several keyboard and mouse controls allow navigation within the Bonfire Map’ifier.

  • Paint Texture – Click and hold the Left Mouse Button (LMB) while the mouse pointer is over the terrain to paint a texture on the map.

  • Rotate Map – Click and hold the Right Mouse Button (RMB) to rotate the map.

  • Pan Map – Click and hold the Middle Mouse Button (MMB) (or Scroll Wheel Button) to pan the map, and hold the Shift Key to increase the panning speed for faster navigation.

  • Zoom Map – Use the Mouse Scroll Wheel to zoom in or out, and hold the Shift Key to increase the zoom speed for faster navigation.

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