📚
DimX Bonfire & Sparks
  • 👋Welcome to Bonfire
  • 🎟️Fundamentals
    • 🛠️Getting Started
      • 📘Bonfire Tutorial Videos
      • ⚡Supercharge Your Workflow with ChatGPT for Bonfire
      • 📦Installation Instructions
      • 👪Account Setup
      • 🚀The Bonfire Launcher
      • 🎮Interface Guide and Controls
      • 🧱Core Concepts
      • ⬇️Downloading Spark Content
      • 🖥️Platform Support
      • 📖Bonfire Lite vs Pro
    • 🔨Builder
      • 🧰Start Building
      • 📖Menu
      • 🔧The Toolbar
      • 🪟Panels
      • 🧙‍♂️Built-in Content
      • 🧙‍♂️User-Generated Content
      • 🏃Behavior Nodes
      • ℹ️Traits
      • 🗒️Presets
    • ▶️Player
    • 🗺️Mapifier
    • 🌩️Sparkifier
    • ⚡Sparks
  • 🔥Ember
    • Base API
    • Extended API
      • Intrinsics
        • InvokeOutput
        • Mod
        • SparkRef
      • Return Types
        • Spark (ValMap)
          • Traits (ValMap)
    • Important Notes and Best Practices
  • ⛏️Diving Deeper
    • Bonfire Best Practices
    • Workarounds
    • Tips and Tricks
  • Release Notes
    • Bonfire v1.18.8.1
    • Bonfire v1.18.7.3
    • Bonfire v1.18.6
    • Bonfire v1.18.5
    • Bonfire v1.18.4
    • Bonfire v1.18.3
    • Bonfire v1.18.2
    • Bonfire v1.18.1
    • Bonfire v1.18.0
    • Bonfire v1.17.0
    • Bonfire v1.16.0
    • Bonfire v1.15.0
  • Links
    • Support Site
    • Bonfire Tutorial Videos Playlist
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  1. Release Notes

Bonfire v1.15.0

Released on 10/22/24

  • Implemented Hotkeys for copy, paste, undo, redo, save, and select all

  • Added controls to scale Spark size proportionally or independently along the x, y and z axis.

  • Improved Spark selection using tiered drop downs to navigate large libraries

  • Implemented a custom wrist-menu Spark allowing VR users to initiate a menu by touching or clicking on the face of the watch with the second hand, or by using a ray cast from the controller to click on the face of the watch.

  • Added a non-collidable feature to maps so that elements like grass can be made non-colliding so players can walk through the grass.

  • Added a ‘high-quality’ option to the ‘Use Physics’ trait that, when selected, improves the physics behavior of ‘thin’ Sparks like floors or walls so that collisions are respected.

  • Improved general reliability by fixing a variety of bugs related to performance and unexpected behaviors.

PreviousBonfire v1.16.0

Last updated 6 months ago

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