Bonfire v1.15.0
Released on 10/22/24
Implemented Hotkeys for copy, paste, undo, redo, save, and select all
Added controls to scale Spark size proportionally or independently along the x, y and z axis.
Improved Spark selection using tiered drop downs to navigate large libraries
Implemented a custom wrist-menu Spark allowing VR users to initiate a menu by touching or clicking on the face of the watch with the second hand, or by using a ray cast from the controller to click on the face of the watch.
Added a non-collidable feature to maps so that elements like grass can be made non-colliding so players can walk through the grass.
Added a ‘high-quality’ option to the ‘Use Physics’ trait that, when selected, improves the physics behavior of ‘thin’ Sparks like floors or walls so that collisions are respected.
Improved general reliability by fixing a variety of bugs related to performance and unexpected behaviors.
Last updated